Introducing HTML5 game development /
Freeman, Jesse.
Introducing HTML5 game development / HTML5 game development Jesse Freeman. - Sebastopol, CA : O'Reilly Media, c2012. - xii, 104 p. : ill. ; 24 cm.
"Developing games with impact"--Cover.
Includes bibliographical references (p. 104).
Introduction to Impact -- Working with sprites -- Introduction to game design -- Building a game -- Working with text -- Working with sound -- Creating game screens and HUDs -- Debugging your game -- Wrapping up.
Step-by-step guide to creating a 2D game using Impact, the JavaScript game framework that works with HTML5's Canvas element --
9789350236710
Impact (Electronic resource)
HTML (Document markup language)
Electronic games--Design.
Computer games--Design.
Computer games--Programming.
Internet games--Design.
Internet games--Programming.
006.74 / FRI
Introducing HTML5 game development / HTML5 game development Jesse Freeman. - Sebastopol, CA : O'Reilly Media, c2012. - xii, 104 p. : ill. ; 24 cm.
"Developing games with impact"--Cover.
Includes bibliographical references (p. 104).
Introduction to Impact -- Working with sprites -- Introduction to game design -- Building a game -- Working with text -- Working with sound -- Creating game screens and HUDs -- Debugging your game -- Wrapping up.
Step-by-step guide to creating a 2D game using Impact, the JavaScript game framework that works with HTML5's Canvas element --
9789350236710
Impact (Electronic resource)
HTML (Document markup language)
Electronic games--Design.
Computer games--Design.
Computer games--Programming.
Internet games--Design.
Internet games--Programming.
006.74 / FRI