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Basics of game design (Record no. 23743)

MARC details
000 -LEADER
fixed length control field 00751pam a2200205 a 4500
001 - CONTROL NUMBER
control field sulb-eb0003402
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 110525s2011 flua s 001 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781439867761 (ebook : PDF)
040 ## - CATALOGING SOURCE
Original cataloging agency FlBoTFG
Transcribing agency FlBoTFG
Modifying agency BD-SySUS
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Moore, Michael E.
245 10 - TITLE STATEMENT
Title Basics of game design
Medium [electronic resource] /
Statement of responsibility, etc. Michael E. Moore.
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc. Boca Raton, Fla. :
Name of publisher, distributor, etc. A.K. Peters/CRC Press,
Date of publication, distribution, etc. 2011.
300 ## - PHYSICAL DESCRIPTION
Extent xv, 375 p. :
Other physical details ill. (chiefly col.).
500 ## - GENERAL NOTE
General note "An A K Peters book."
General note Includes index.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Design.
Topical term or geographic name as entry element Computer games
General subdivision Programming.
Topical term or geographic name as entry element Video games
General subdivision Design.
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="http://marc.crcnetbase.com/isbn/9781439867761">http://marc.crcnetbase.com/isbn/9781439867761</a>
Electronic format type application/PDF
Public note Read Online / DOWNLOAD.

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