MARC details
000 -LEADER |
fixed length control field |
01666nam a22003017a 4500 |
001 - CONTROL NUMBER |
control field |
sulbI000405 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
BD-SySUS |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20160522162209.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
160522s2012 nyua 001 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
143024710X (pbk.) |
|
International Standard Book Number |
9781430247104 (pbk.) |
|
Canceled/invalid ISBN |
9781430247111 (ebk) |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
DLC |
Language of cataloging |
eng |
Transcribing agency |
DLC |
Description conventions |
rda |
Modifying agency |
BD-SySUS |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER |
Edition number |
22 |
Classification number |
794.17 |
Item number |
SHP |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Shankar, Aditya Ravi |
9 (RLIN) |
24696 |
245 10 - TITLE STATEMENT |
Title |
Pro HTML5 games / |
Statement of responsibility, etc. |
Aditya Ravi Shankar. |
246 3# - VARYING FORM OF TITLE |
Title proper/short title |
Pro HTML five games |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Place of publication, distribution, etc. |
New York : |
Name of publisher, distributor, etc. |
Apress, |
Date of publication, distribution, etc. |
c2012. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
xviii, 345 pages : |
Other physical details |
illustrations ; |
Dimensions |
24 cm |
490 1# - SERIES STATEMENT |
Series statement |
The expert's voice in web development |
504 ## - BIBLIOGRAPHY, ETC. NOTE |
Bibliography, etc |
Includes index. |
505 00 - FORMATTED CONTENTS NOTE |
Title |
HTML5 and JavaScript Essentials -- |
-- |
Creating a Basic Game World -- |
-- |
Physics Engine Basics -- |
-- |
Integrating The Physics Engine -- |
-- |
Creating the RTS Game World -- |
-- |
Adding Entities to Our World -- |
-- |
Intelligent Unit Movement -- |
-- |
Adding More Game Elements -- |
-- |
Adding Weapons and Combat -- |
-- |
Wrapping Up the Single-Player Campaign -- |
-- |
Multiplayer with WebSockets -- |
-- |
Multiplayer Gameplay. |
520 ## - SUMMARY, ETC. |
Summary, etc. |
"Pro HTML5 Games shows you the essentials of advanced game programming. You will learn to create a strategy puzzle game based on the Box2d physics engine, and a Real Time Strategy (RTS) game, including multiplayer support. The techniques here can be transferred to any area of HTML5 game dev and enable you to create your own HTML5 games as a pro." -- Publisher's website. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer games |
General subdivision |
Programming. |
9 (RLIN) |
11393 |
|
Topical term or geographic name as entry element |
HTML (Document markup language) |
9 (RLIN) |
16077 |
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE |
Uniform title |
Expert's voice in Web development. |
9 (RLIN) |
24697 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
Dewey Decimal Classification |
Koha item type |
Books |