Game theory for networks : Third International ICST Conference, GameNets 2012, Vancouver, Canada, May 24-26, 2012, revised selected papers / [edited by] Vikram Krishnamurthy, Qing Zhao, Minyi Huang.
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
- 9783642355813 (soft cover : alk. paper)
- 3642355811 (soft cover : alk. paper)
- 22 620.004250 GAM
Item type | Current library | Call number | Copy number | Status | Date due | Barcode |
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Library, Institute of Information and Communication Technology General Stacks | 620.004250 GAM (Browse shelf(Opens below)) | 1 | Available | I000641 | |
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Library, Institute of Information and Communication Technology General Stacks | 620.004250 GAM (Browse shelf(Opens below)) | 2 | Available | I000642 | |
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Library, Institute of Information and Communication Technology General Stacks | 620.004250 GAM (Browse shelf(Opens below)) | 3 | Available | I000643 |
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620.00425 DIE Engineering Design : | 620.00425 DIE Engineering Design / | 620.004250 GAM Game theory for networks : | 620.004250 GAM Game theory for networks : | 620.004250 GAM Game theory for networks : | 620.004250 KRC Computer aided design : | 620.0042502854 BEF Fundamentals of CAD / |
Includes index.
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