Game theory in wireless and communication networks : theory, models, and applications / Zhu Han ... [et al.].
Material type: TextPublication details: Cambridge, UK ; New York : Cambridge University Press, 2012.Description: xviii, 535 p. : ill. ; 26 cmISBN:- 9780521196963 (hardback : alk. paper)
- 0521196965 (hardback : alk. paper)
- 621.384015193 23 GAM
Item type | Current library | Call number | Copy number | Status | Date due | Barcode |
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Books | Library, Institute of Information and Communication Technology General Stacks | 621.384015193 GAM (Browse shelf(Opens below)) | 1 | Available | I001840 |
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621.384 SMT 3G wireless networks / | 621.384 VAW Wireless broadband networks handbook : | 621.384015193 GAM Game theory in wireless and communication networks : | 621.384015193 GAM Game theory in wireless and communication networks : | 621.3841 TEE Electronic and radio engineering | 621.38411 CON Antennas and radiowave propagation / | 621.38412 BEE Electronics devices and circuits / |
Includes bibliographical references and index.
Machine generated contents note: 1. Introduction; 2. Wireless networks: an introduction; Part I. Fundamentals of Game Theory: 3. Noncooperative games; 4. Bayesian games; 5. Differential games; 6. Evolutionary games; 7. Cooperative games; 8. Auction theory and mechanism design; Part II. Applications of Game Theory in Communications and Networking: 9. Cellular and broadband wireless access networks; 10. Wireless local area networks; 11. Multihop networks; 12. Cooperative transmission networks; 13. Cognitive radio networks; 14. Internet networks.
"This unified treatment of game theory focuses on finding state-of-the-art solutions to issues surrounding the next generation of wireless and communications networks. Future networks will rely on autonomous and distributed architectures to improve the efficiency and flexibility of mobile applications, and game theory provides the ideal framework for designing efficient and robust distributed algorithms. This book enables readers to develop a solid understanding of game theory, its applications and its use as an effective tool for addressing wireless communication and networking problems. The key results and tools of game theory are covered, as are various real-world technologies including 3G networks, wireless LANs, sensor networks, dynamic spectrum access and cognitive networks. The book also covers a wide range of techniques for modeling, designing and analysing communication networks using game theory, as well as state-of-the-art distributed design techniques. This is an ideal resource for communications engineers, researchers, and graduate and undergraduate students"--
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