Handbook of digital games / edited by Marios C. Angelides, Harry Agius.
Material type: TextPublisher: Hoboken, NJ : IEEE Press-Wiley, [2013]Edition: First editionDescription: 1 online resource (xi, 767 pages)Content type:- text
- computer
- online resource
- 9781118796276
- 1118796276
- 9781118796238
- 1118796233
- 9781118796443
- 1118796446
- 794.8 23
- GV1469.27
"The first book to draw the various traditional and emerging facets of gaming together into a single volume, Handbook of Digital Games explores all the necessary facets to design modern digital game, including MPEG-4, MPEG-7, MPEG-21, Virtual Reality, autonomous Artificial Intelligence, social media function, and multi-generational aspect of modern computer games. Featuring over twenty-five international experts from both academia and game industry, this valuable handbook covers all the basics and current trends of computer games for the engineers in the game industry"-- Provided by publisher.
Print version record and CIP data provided by publisher.
Includes bibliographical references and index.
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