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1.
CNC : technology and programming / Steve Krar, Arthur Gill. by
  • Krar, Steve
Material type: Text Text; Literary form: Not fiction
Publication details: Singapore : Gregg Division, McGraw-Hill, ©1990
Availability: Items available for loan: Central Library, SUST (4)Call number: 670.427 KRC, ...

2.
Beginning 3D game programming / Tom Miller. by
  • Miller, Tom, 1975-
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: India : Pearson, c2005
Availability: Items available for loan: Central Library, SUST (1)Call number: 794.81526 MIB.

3.
Introducing HTML5 game development / Jesse Freeman. by
  • Freeman, Jesse
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Sebastopol, CA : O'Reilly Media, c2012
Other title:
  • HTML5 game development
Availability: Items available for loan: Central Library, SUST (3)Call number: 006.74 FRI, ...

4.
Pro HTML5 games / Aditya Ravi Shankar. by
  • Shankar, Aditya Ravi
Series: Expert's voice in Web development
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: New York : Apress, c2012
Other title:
  • Pro HTML five games
Availability: Items available for loan: Central Library, SUST (3)Call number: 794.17 SHP, ...

5.
Game coding complete / Mike "MrMike" McShaffry and David Rez Graham. by
  • MrMike, Mike
  • McShaffry
  • Graham, David Rez
Edition: 4th ed.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Boston, MA : Course Technology, Cengage Learning, c2013
Availability: Items available for loan: Central Library, SUST (3)Call number: 704.81526 MRG, ...

6.
Windows 8 and Windows Phone 8 game development / Adam Dawes. by
  • Dawes, Adam
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: [New York, NY] : New York : Apress ; Distributed to the book trade worldwide by Springer Science + Business Media, 2010
Other title:
  • Windows Phone Seven game development
Availability: Items available for loan: Central Library, SUST (3)Call number: 794.81526 DAW, ...

7.
Learn Unity 4 for iOS game development / Philip Chu. by
  • Chu, Philip [author.]
Series:
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: London : Apress. c2013
Availability: Items available for loan: Central Library, SUST (3)Call number: 005.2 CHL, ...

8.
Android game programming for dummies / by Derek James. by
  • James, Derek (Game developer)
Series:
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: New jersey : John Wiley [distributor], c2013
Availability: Items available for loan: Central Library, SUST (2)Call number: 794.81526 JAA, ...

9.
Beginning iOS games development / Patrick Alessi, by
  • Alessi, Patrick
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: New York : Apress, c2012
Availability: Items available for loan: Central Library, SUST (3)Call number: 794.81536 ALB, ...

10.
Beginning C++ through game programming / Michael Dawson. by
  • Dawson, Mike, 1947-
Edition: Fourth Edition.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: USA : CENGAGE. c2015
Availability: Items available for loan: Central Library, SUST (3)Call number: 794.81526 DAB, ...

11.
Core HTML5 canvas : graphics, animation, and game development / David Geary. by
  • Geary, David M. (David Mark), 1957-
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Upper Saddle River, NJ : Prentice Hall, c2012
Availability: Items available for loan: Central Library, SUST (3)Call number: 006.66 GEC, ...

12.
iOS game development cookbook / Jonathon Manning and Paris Buttfield-Addison. by
  • Manning, Jonathon [author.]
  • Buttfield-Addison, Paris [author.]
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Beijing : O'reilly, c2014
Availability: Items available for loan: Central Library, SUST (3)Call number: 794.815265 MAI, ...

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