000 01366nam a22003737a 4500
001 sulb-eb0005104
003 BD-SySUS
005 20160404111331.0
008 140626s2015 mnu o 00 0 eng d
020 _a9781452943459
020 _a1452943451
020 _z9780816693153 (hardback)
020 _z9780816693160 (pb)
040 _aMdBmJHUP
_cMdBmJHUP
_cBD-SySUS.
050 0 0 _aGV1469.17.S63
_bS53 2015
082 0 0 _a794.8
_223
100 1 _aShaw, Adrienne,
_d1983-
245 1 0 _aGaming at the edge
_h[electronic resource] :
_bsexuality and gender at the margins of gamer culture /
_cAdrienne Shaw.
260 _aMinneapolis :
_bUniversity of Minnesota Press,
_c2015.
_e(Baltimore, Md. :
_fProject MUSE,
_g2015)
300 _a1 online resource (pages cm)
504 _aIncludes bibliographical references and index.
650 7 _aGAMES / Video & Electronic.
_2bisacsh
650 7 _aSOCIAL SCIENCE / Gay Studies.
_2bisacsh
650 7 _aSOCIAL SCIENCE / Media Studies.
_2bisacsh
650 0 _aSex.
650 0 _aSex role.
650 0 _aGender identity.
650 0 _aElectronic games
_xSocial aspects.
650 0 _aVideo games
_xSocial aspects.
655 7 _aElectronic books.
_2local
710 2 _aProject Muse.
856 4 0 _zFull text available:
_uhttps://muse.jhu.edu/books/9781452943459/
942 _2Dewey Decimal Classification
_ceBooks
999 _c26367
_d26367