000 01686nam a22003497a 4500
001 sulb-eb0011327
003 BD-SySUS
005 20160404144538.0
008 121011s2013 nyu o 00 0 eng d
020 _a9780814788684
020 _a0814708668
020 _z9780814708668 (cl : alk. paper)
020 _z9780814708675 (pb : alk. paper)
020 _a9780814708682
040 _aMdBmJHUP
_cMdBmJHUP
050 0 0 _aHM851
_b.S34 2013
082 0 0 _a302.23/1
_223
100 1 _aSchulte, Stephanie Ricker.
245 1 0 _aCached
_h[electronic resource] :
_bdecoding the Internet in global popular culture /
_cStephanie Ricker Schulte.
260 _aNew York :
_bNew York University Press,
_cc2013.
_e(Baltimore, Md. :
_fProject MUSE,
_g2015)
300 _a1 online resource (xi, 261 p. )
490 0 _aCritical cultural communication
504 _aIncludes bibliographical references (p. 235-251) and index.
505 0 _aThe wargames scenario : regulating teenagers and teenaged technology -- The Internet grows up and goes to work : user-friendly tools for productive adults -- From computers to cyberspace : virtual reality, the virtual nation, and the CorpoNation -- Self-colonizing eEurope : the information society merges onto the information -- Superhighway -- Tweeting into the future : affecting citizens and networking revolution.
588 _aDescription based on print version record.
650 0 _aPopular culture.
650 0 _aInternet
_xSocial aspects.
655 7 _aElectronic books.
_2local
710 2 _aProject Muse.
856 4 0 _zFull text available:
_uhttps://muse.jhu.edu/books/9780814788684/
942 _2Dewey Decimal Classification
_ceBooks
999 _c32618
_d32618