000 01836nam a22004817a 4500
001 sulb-eb0020480
003 BD-SySUS
005 20160407144812.0
006 m o d
007 cr||||||||nn|n
008 101022s2011 alu o 00 0 eng d
010 _z 2010043922
020 _a9780817385590
020 _z9780817317379 (cloth : alk. paper)
020 _z0817317376 (cloth : alk. paper)
020 _a0817385592
035 _a(OCoLC)772845328
040 _aMdBmJHUP
_cMdBmJHUP
_dBD-SySUS.
050 0 0 _aGV1469.3
_b.R84 2011
082 0 0 _a794.8
_222
100 1 _aRuggill, Judd Ethan.
245 1 0 _aGaming matters
_h[electronic resource] :
_bart, science, magic, and the computer game medium /
_cJudd Ethan Ruggill and Ken S. McAllister.
260 _aTuscaloosa :
_bThe University of Alabama Press,
_cc2011.
_e(Baltimore, Md. :
_fProject MUSE,
_g2015)
300 _a1 online resource (ix, 155 p. )
336 _atext
_btxt
337 _acomputer
_bc
338 _aonline resource
_bcr
504 _aIncludes "gameography".
504 _aIncludes bibliographical references and index.
505 0 _aIdiosyncrasy -- Irreconcilability -- Aimlessness -- Anachronism -- Duplicity -- Work -- Alchemy.
588 _aDescription based on print version record.
650 0 _aVideo games
_xSocial aspects.
650 0 _aVideo games
_xStudy and teaching.
650 0 _aVideo games.
655 7 _aElectronic books.
_2local
700 1 _aMcAllister, Ken S.,
_d1966-
710 2 _aProject Muse.
830 0 _aUPCC book collections on Project MUSE.
856 4 0 _zFull text available:
_uhttps://muse.jhu.edu/books/9780817385590/
942 _2Dewey Decimal Classification
_ceBooks
945 _aProject MUSE - UPCC 2011 Film, Theater and Performing Arts
945 _aProject MUSE - UPCC 2011 Complete
999 _c42112
_d42112