000 | 01666nam a22003017a 4500 | ||
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001 | sulbI000405 | ||
003 | BD-SySUS | ||
005 | 20160522162209.0 | ||
008 | 160522s2012 nyua 001 0 eng d | ||
020 | _a143024710X (pbk.) | ||
020 | _a9781430247104 (pbk.) | ||
020 | _z9781430247111 (ebk) | ||
040 |
_aDLC _beng _cDLC _erda _dBD-SySUS |
||
082 |
_222 _a794.17 _bSHP |
||
100 | 1 |
_aShankar, Aditya Ravi _924696 |
|
245 | 1 | 0 |
_aPro HTML5 games / _cAditya Ravi Shankar. |
246 | 3 | _aPro HTML five games | |
260 |
_aNew York : _bApress, _cc2012. |
||
300 |
_axviii, 345 pages : _billustrations ; _c24 cm |
||
490 | 1 | _aThe expert's voice in web development | |
504 | _aIncludes index. | ||
505 | 0 | 0 |
_tHTML5 and JavaScript Essentials -- _tCreating a Basic Game World -- _tPhysics Engine Basics -- _tIntegrating The Physics Engine -- _tCreating the RTS Game World -- _tAdding Entities to Our World -- _tIntelligent Unit Movement -- _tAdding More Game Elements -- _tAdding Weapons and Combat -- _tWrapping Up the Single-Player Campaign -- _tMultiplayer with WebSockets -- _tMultiplayer Gameplay. |
520 | _a"Pro HTML5 Games shows you the essentials of advanced game programming. You will learn to create a strategy puzzle game based on the Box2d physics engine, and a Real Time Strategy (RTS) game, including multiplayer support. The techniques here can be transferred to any area of HTML5 game dev and enable you to create your own HTML5 games as a pro." -- Publisher's website. | ||
650 | 0 |
_aComputer games _xProgramming. _911393 |
|
650 | 0 |
_aHTML (Document markup language) _916077 |
|
830 | 0 |
_aExpert's voice in Web development. _924697 |
|
942 |
_2ddc _cBK |
||
999 |
_c60648 _d60648 |