000 | 01019cam a2200301 i 4500 | ||
---|---|---|---|
001 | sulb0073273 | ||
003 | BD-SySUS | ||
005 | 20191202112012.0 | ||
008 | 160608s2017 flu 001 0 eng | ||
010 | _a 2016025973 | ||
020 | _a9781138920026 (pbk. : acidfree paper) | ||
040 |
_aDLC _beng _cDLC _erda _dDLC _dBD-SySUS |
||
042 | _apcc | ||
050 | 0 | 0 |
_aQA76.76.C672 _bA42143 2017 |
082 | 0 | 0 |
_a794.81526 _223 _bAHD |
100 | 1 |
_aAhearn, Luke, _eauthor. _933367 |
|
245 | 1 | 0 |
_a3D game environments : _bcreate professional 3D game worlds / _cLuke Ahearn. |
250 | _aSecond edition. | ||
300 |
_axxx, 331 pages ; _c23 cm |
||
500 | _aIncludes index. | ||
650 | 0 |
_aComputer games _xProgramming. _933368 |
|
650 | 0 |
_aComputer graphics. _933369 |
|
650 | 0 |
_aThree-dimensional display systems. _933370 |
|
650 | 0 |
_aVirtual reality. _933371 |
|
906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
942 |
_2ddc _cBK |
||
999 |
_c74617 _d74617 |