000 | 01097cam a22003134i 4500 | ||
---|---|---|---|
001 | sulb0073289 | ||
003 | BD-SySUS | ||
005 | 20191203092547.0 | ||
008 | 170509s2018 flu 000 0 eng | ||
010 | _a 2017021955 | ||
020 | _a9781138031814 (pbk. : alk. paper) | ||
020 | _a9781138305182 (hardback : alk. paper) | ||
040 |
_aDLC _beng _cDLC _erda _dDLC _dBD-SySUS |
||
042 | _apcc | ||
050 | 0 | 0 |
_aGV1469.34.A97 _bU68 2018 |
082 | 0 | 0 |
_a794.81536 _223 _bUPS |
100 | 1 |
_aUpton, Brian, _d1964- _eauthor. _96605 |
|
245 | 1 | 0 |
_aSituational game design / _cBrian Upton. |
260 |
_a Boca Raton : _bAK Peters, [2018] _c©2018 |
||
300 |
_avii, 119 pages ; _c23 cm |
||
650 | 0 |
_aVideo games _xAuthorship. _933502 |
|
650 | 0 |
_aComputer games _xDesign. _933503 |
|
650 | 0 |
_aGames _xPsychological aspects. _933504 |
|
650 | 0 |
_aGame theory. _933505 |
|
650 | 0 |
_aSituation (Philosophy) _933506 |
|
906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
942 |
_2ddc _cBK |
||
999 |
_c74643 _d74643 |