000 01097cam a22003134i 4500
001 sulb0073289
003 BD-SySUS
005 20191203092547.0
008 170509s2018 flu 000 0 eng
010 _a 2017021955
020 _a9781138031814 (pbk. : alk. paper)
020 _a9781138305182 (hardback : alk. paper)
040 _aDLC
_beng
_cDLC
_erda
_dDLC
_dBD-SySUS
042 _apcc
050 0 0 _aGV1469.34.A97
_bU68 2018
082 0 0 _a794.81536
_223
_bUPS
100 1 _aUpton, Brian,
_d1964-
_eauthor.
_96605
245 1 0 _aSituational game design /
_cBrian Upton.
260 _a Boca Raton :
_bAK Peters, [2018]
_c©2018
300 _avii, 119 pages ;
_c23 cm
650 0 _aVideo games
_xAuthorship.
_933502
650 0 _aComputer games
_xDesign.
_933503
650 0 _aGames
_xPsychological aspects.
_933504
650 0 _aGame theory.
_933505
650 0 _aSituation (Philosophy)
_933506
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2ddc
_cBK
999 _c74643
_d74643