000 01077cam a2200289 i 4500
001 sulb0073285
003 BD-SySUS
005 20191203092854.0
008 160803s2017 flu b 001 0 eng
010 _a 2016022988
020 _a9781498781503 (pbk. : alk. paper)
040 _aDLC
_beng
_cDLC
_erda
_dDLC
_dBD-SySUS
042 _apcc
050 0 0 _aGV1469.34.A97
_bS65 2017
082 0 0 _a794.81536
_223
_bSOI
100 1 _aSolarski, Chris,
_eauthor.
_933507
245 1 0 _aInteractive stories and video game art :
_ba storytelling framework for game design /
_cChris Solarski.
260 _a Boca Raton, FL :
_bTaylor & Francis,
_c2016.
300 _axxvii, 192 pages ;
_c24 cm
504 _aIncludes bibliographical references and index.
650 0 _aVideo games
_xAuthorship.
_933508
650 0 _aVideo games
_xDesign.
_933509
650 0 _aStorytelling.
_933510
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2ddc
_cBK
999 _c74644
_d74644