000 01194cam a22003252a 4500
001 ebs868248e
003 BD-SySUS
006 m d ||||||
007 cr|unu||||||||
008 021021s2003 njua ob 001 0 eng
020 0 _z9780471360896
020 0 _a9780471723752 (online)
020 0 _a9781119485728 (online)
035 _a(BD-SySUS)ebs868248e
040 _aDLC
_dBD-SySUS
042 _amsc
050 0 0 _aQA76.9.H85
_bB8713 2003
100 1 _aBurdea, Grigore.
_913900
240 1 0 _aR�ealit�e virtuelle (Online)
245 1 0 _aVirtual reality technology
_h[electronic resource] /
_cGrigore Burdea, Philippe Coiffet.
250 _a2nd ed.
260 _aHoboken, N.J. :
_bJ. Wiley-Interscience,
_cc2003.
504 _aIncludes bibliographical references and index.
650 0 _aHuman-computer interaction.
650 0 _aVirtual reality.
700 1 _aCoiffet, Philippe.
_913901
773 0 _tAcademic Search Premier
_dEBSCO
776 1 _tVirtual reality technology /
_w(DLC)2002038088
856 4 0 _3Full text available in SUST IP's: Jan 2003.
_zAvailable in EBSCO Host Academic Search Premier.
_uhttps://search.ebscohost.com/direct.asp?db=aph&jid=VR0&scope=site
999 _c82574
_d82574