| 000 | 03475nam a22004817a 4500 | ||
|---|---|---|---|
| 001 | 0082221 | ||
| 003 | BD-SySUS | ||
| 005 | 20250923093806.0 | ||
| 006 | m |o d | | ||
| 007 | cr ||||||||||| | ||
| 008 | 171126s2017 xxu|||| o |||| 0|eng | ||
| 010 | _a 2019765384 | ||
| 020 | _a9781484231531 | ||
| 024 | 7 |
_a10.1007/978-1-4842-3153-1 _2doi |
|
| 035 | _a21819663 | ||
| 035 | _a(DE-He213)978-1-4842-3153-1 | ||
| 040 |
_aDLC _beng _epn _erda _cDLC |
||
| 072 | 7 |
_aCOM051280 _2bisacsh |
|
| 072 | 7 |
_aUMX _2bicssc |
|
| 072 | 7 |
_aUMX _2thema |
|
| 082 | 0 | 4 |
_a005.133 _223 _bDOS |
| 100 | 1 |
_aDooley, John F, _eauthor. _970536 |
|
| 245 | 1 | 0 |
_aSoftware Development, Design and Coding : _bWith Patterns, Debugging, Unit Testing, and Refactoring / _cby John F. Dooley. |
| 250 | _a3rd ed. | ||
| 264 | 1 |
_aBerkeley, CA : _bApress : _bImprint: Apress, _c2024. |
|
| 300 | _a1 online resource (XXII, 320 pages 65 illustrations, 22 illustrations in color.) | ||
| 336 |
_atext _btxt _2rdacontent |
||
| 337 |
_acomputer _bc _2rdamedia |
||
| 338 |
_aonline resource _bcr _2rdacarrier |
||
| 347 |
_atext file _bPDF _2rda |
||
| 505 | 0 | _a1. Introduction to Software Development -- 2. Software Process Models -- 3. Project Management Essentials -- 4. Requirements -- 5. Software Architecture -- 6. Design Principles -- 7. Structured Design -- 8. Object-Oriented Overview -- 9. Object-Oriented Design Principles -- 10. Object-Oriented Design Patterns -- 11. Design Patterns -- 12. Parallel Programming -- 13. Parallel Design Patterns -- 14. Code Construction -- 15. Debugging -- 16. Unit Testing -- 17. Code Reviews and Inspections -- 18. Ethics and Professional Practice -- 19. Wrapping it All Up. | |
| 520 | _aLearn the principles of good software design, and how to turn those principles into great code. This book introduces you to software engineering - from the application of engineering principles to the development of software. You'll see how to run a software development project, examine the different phases of a project, and learn how to design and implement programs that solve specific problems. It's also about code construction - how to write great programs and make them work. Whether you're new to programming or have written hundreds of applications, in this book you'll re-examine what you already do, and you'll investigate ways to improve. Using the Java language, you'll look deeply into coding standards, debugging, unit testing, modularity, and other characteristics of good programs. With Software Development, Design and Coding, author and professor John Dooley distills his years of teaching and development experience to demonstrate practical techniques for great coding. | ||
| 588 | _aDescription based on publisher-supplied MARC data. | ||
| 650 | 0 |
_aJava (Computer program language). _970537 |
|
| 650 | 0 |
_aProgramming languages (Electronic computers). _970538 |
|
| 650 | 1 | 4 |
_aJava. _0https://scigraph.springernature.com/ontologies/product-market-codes/I29070 _970539 |
| 650 | 2 | 4 |
_aProgramming Languages, Compilers, Interpreters. _0https://scigraph.springernature.com/ontologies/product-market-codes/I14037 _970540 |
| 776 | 0 | 8 |
_iPrint version: _tSoftware development, design and coding : with patterns, debugging, unit testing, and refactoring _z9781484231524 _w(DLC) 2017961306 |
| 776 | 0 | 8 |
_iPrinted edition: _z9781484231524 |
| 776 | 0 | 8 |
_iPrinted edition: _z9781484231548 |
| 906 |
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| 999 |
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