Learn Unity 4 for iOS game development / Philip Chu.
Material type: TextSeries: Publication details: London : Apress. c2013.Description: xxix, 524 pages : illustrations, map ; 24 cmISBN:- 9781430248750 (pbk)
- 1430248750 (pbk)
- 005.2 22 CHL
Item type | Current library | Call number | Copy number | Status | Date due | Barcode |
---|---|---|---|---|---|---|
Books | Library, Institute of Information and Communication Technology General Stacks | 005.2 CHL (Browse shelf(Opens below)) | 1 | Available | I000361 | |
Books | Library, Institute of Information and Communication Technology General Stacks | 005.2 CHL (Browse shelf(Opens below)) | 2 | Available | I000360 | |
Books | Library, Institute of Information and Communication Technology General Stacks | 005.2 CHL (Browse shelf(Opens below)) | 3 | Available | I000359 |
Includes index.
This book shows how to create three-dimensional games for the iPhone, iPad, and iPod touch. With the help of step-by-step project examples, discover how to use Unity with Xcode, how to optimize the game for both speed and quality, how to test and profile the game, and how to get the most out of iOS device features.
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